Club Obi Wan

Our Menu

Please don't hesitate to ask the bartender if you want a drink not listed on our menu.


We offer non-alcoholic alternatives to all our drinks and cocktails.


BEER

Adnam's Southwold (Bitter) ABV: 4.1% - 30 UVI

Ballast Point Grunion (IPA) ABV: 5.5% - 25.00 UVI

Guinness Draught (Stout) ABV: 4.2% - 30 UVI

Heineken (Lager) ABV: 0.0% - 20.00 UVI

Newcastle Brown Ale (Ale) ABV: 4.7% - 30 UVI

Staropramen (Pils) ABV: 5.0% - 25.00 UVI

Löwenbräau (Lager) ABV: 5.2% - 25.00 UVI

Looking for beer reviews? Visit our profile on Untappd to see reviews of our beer tastings.

CIDERS AND LONGDRINKS

Breezer Pineapple ABV: 4.0% - 30.00 UVI

Breezer Watermelon ABV: 4.0% - 30.00 UVI

Kopparberg Pear ABV: 4.5% - 30.00 UVI

Original Longdrink ABV: 5.5% - 30.00 UVI

Smirnoff Ice ABV: 4.0% - 30.00 UVI

Somersby Apple ABV: 0.0% - 20.00 UVI

Somerby Apple ABV: 4.5% - 30 UVI

COCKTAILS


Blue Hawaiian - 40.00 UVI

Cuba Special - 40.00 UVI

Daiquiri - 40.00 UVI

Dry Martini - 40.00 UVI

Fat Man Running - 40.00 UVI

Mint Julep - 40.00 UVI

Screwdriver - 40.00 UVI

Tequila Sunrise - 40.00 UVI

SOFT DRINKS

Coca Cola - 15.00 UVI

Fanta Exotic - 15.00 UVI

Festis Cactus and Lime - 20.00 UVI

Pepsi Max - 15.00 UVI

Pommac - 50.00 UVI

Red Bull - 20.00 UVI

Red Bull Sugarfree - 20.00 UVI

Sprite - 15.00 UVI

TEA

African Rooibos (Black) - 25.00 UVI

Earl Grey (Black) - 25.00 UVI

Sencha: Citrus (Green) - 25.00 UVI

Masala Chai (Black) - 25.00 UVI

Matcha Ginger (Green) - 25.00 UVI

Raspberry (White) - 25.00 UVI

Russian Earl Grey (Black) - 25.00 UVI

Strawberry (Black) - 25.00 UVI

UNIXPLORIAN SPECIALTIES

FOOD

A Special Dog - Hot dog with mash - 40.00 UVI

Before Bed - Toast with ham, bacon, and cheese - 30 UVI

PC - Pizza and cabbage salad - 30.00 UVI

DRINKS

Day After - Redwine and Pepsi - 40 UVI

Lemon Aqua - Water with a twist of lemon - 25 UVI

Wake Up call - Spicy Espresso - 25 UVI

WINE AND CHAMPAGNE

Beaumont de Crayères ABV: 12.0% - 200.00 UVI

Chapel Hill Sparkling ABV: 12.5% - 90.00 UVI

Vintry's Madeira ABV: 19.0% - 200.00 UVI

Cognato C. Sauvignon ABV: 0.5% - 100.00 UVI

Gentleman's Collect. Shiraz ABV: 14.0% - 120.00 UVI

The Big Zin ABV: 13.5% - 120.00 UVI

Tre Apor ABV: 8.0% - 100.00 UVI

COFFEE

Café au Lait - 25.00 UVI

Carte Noire (Americano) - 25.00 UVI

Cortado - 25.00 UVI

Espresso - 25.00 UVI

Flat White - 25.00 UVI

Grande Intenso - 25.00 UVI

Mollbergs blandning - 25.00 UVI

Latte Macchiato - 25.00 UVI

SNACKS

Cheese Ballz: Cheesy Nacho - 30.00 UVI

Cheez Doodles - 30.00 UVI

Chilli Nuts - 30.00 UVI

Chips: Sour Cream and Onion - 30.00 UVI

Honey Roasted Nuts - 30.00 UVI

Peanut Rings - 30.00 UVI

Salted Peanuts - 30 UVI

TODAY'S SPECIALS


First Week 

Monday

Meat Patties with Caramelized Onions, Creamy Sauce, and Boiled Potatoes.


Tuesday

Chicken Nuggets with Rice and Bearnaise Sauce.


Wednesday

Oven-Baked Salmon, Dill- and Lemon Dressing with Boiled Potatoes.


Thursday

Sausage Soup with Bread.


Friday

Minute Steak, Bearnaise Sauce with Potato Croquettes. 


Saturday

Cheeseburgers with Fries.


Sunday

Stewed Macaroni with Meatballs.



Second Week

Monday

Vegetable Stir Fry with Sausages and Rice.


Tuesday

Pizza Buns


Wednesday

Potato Cakes with Bacon and Lingonberry Jam.


Thursday

Chicken Stew with Rice.


Friday

Taco Buffet.


Saturday

Pork Schnitzel with Fried Potatoes and Bearnaise Sauce.


Sunday

Creamy Potato Gratin with Kassler.



Third Week

Monday

Spaghetti Bolognese.


Tuesday

Sausage Stroganoff with Rice.


Wednesday

Stewed Spinach with Sausages and Boiled Eggs.


Thursday

Dill-Stewed Potatoes with Isterband.


Friday

Chicken Burgers with Avocado Dressing.


Saturday

Sheftalias with Tzatziki and Potato Wedges.


Sunday

Oven-Baked Pork, Boiled Potatoes, and a Creamy Onion Sauce.




Fourth Week

Monday

Stir-Fried Chicken and Noodles.


Tuesday

Beef Stroganoff with Rice.


Wednesday

Pea Soup with Swedish Pancakes.


Thursday

Pasta Carbonara.


Friday

Pizza Buffé.


Saturday

Sheftalias, tzatziki

and potatoe wedges.


Sunday

Fillet of Pork, Boiled Potatoes, and a Creamy Mushroom Sauce.

Our Patron Saints

Club Obi Wan of Stronghaven

- The Warmest, Rowdiest, Most Beloved Hearth in All Unixploria


Club Obi Wan stands on Lantern‑Row, just a short walk from the Cathedral of St. Eustace, glowing like a beacon of warmth in the cool Stronghaven evenings. It is one of those places every Unixplorian knows—whether by firsthand memory or by the stories of travelers who swear that no tavern, inn, or guild‑hall anywhere in the kingdom matches its peculiar blend of coziness, camaraderie, and barely‑contained chaos.


A House Built for Fellowship

The moment one steps inside, the senses are greeted by a comforting storm of impressions: the smell of roasting meats, the glow of candles and open hearths, the clatter of tankards, and the low rumble of laughter from adventurers comparing scars or scholars debating obscure runes.


Club Obi Wan is not a quiet place—but it is never hostile. Its rowdiness is the rowdiness of friends who have survived long journeys, of explorers who have returned with stories, of academics who have finally left their dusty archives for a night of indulgence. It is a place where the world feels big, but the room feels safe.


The Interior: A Delightful Collision of Eras

The décor of Club Obi Wan is a deliberate, joyous contradiction. It is as if the Middle Ages, the Age of Steam, and the contemporary Unixplorian present all shook hands and decided to share a drink.


Key Elements of the Interior


  • Fantasy‑style timber beam carved with Eldarûn motifs

  • Medieval stone hearths with roaring fires

  • Steampunk brasswork, pressure gauges, and gear‑driven chandeliers

  • Contemporary comfort in the form of plush seating, sturdy tables, and warm lighting

  • Candle clusters on every table, dripping wax like miniature stalactites

  • Pipesmoke hazedrifting lazily beneath the rafters


The result is a space that feels ancient yet alive, rustic yet inventive, familiar yet full of surprises.

The Patrons: A Living Cross‑Section of Unixploria

Club Obi Wan is famous for the diversity of its clientele. On any given evening, one might find:


  • Adventurers returning from the Northern Wilds, armor still dusty

  • Explorers charting new caverns or cataloging forgotten ruins

  • Scholars from the Cathedral Archives, arguing over ancient texts

  • Steampunk artisans tinkering with pocket‑sized contraptions

  • Local townsfolk seeking warmth, food, and good company


The mix is part of the charm. A knight might share a table with a botanist; a cartographer might challenge a bard to a game of dice; a librarian might be deep in conversation with a treasure‑hunter about the ethics of relic retrieval.


Food and Drink: Abundance as a Philosophy

Unixplorians believe that hospitality is a civic virtue, and Club Obi Wan embodies this belief with gusto. The tables are rarely empty, and the staff—led by the legendary innkeeper Marla “Iron‑Teapot” Venssen—ensure that no guest leaves hungry.


What’s on the Tables


  • Tea and coffee served in heavy ceramic mugs

  • Ales and beers brewed in Stronghaven’s own microbreweries

  • Wines from the southern Unixplorian vineyards

  • Hearty stews, thick with root vegetables and tender meats

  • Fresh bread, still steaming from the oven

  • Roasted fowl, basted with herbs and honey

  • Cheese boards, fruit platters, and sweet pastries


The abundance is not merely culinary—it is cultural. To eat well is to live well, and to share food is to strengthen the bonds of community.


Games, Music, and Merriment

Club Obi Wan is not just a tavern; it is a social engine. The back rooms host games of chance and skill, from rune‑dice to steampunk‑inspired mechanical puzzles. The main hall often features:


  • Fiddlers and lute players

  • Steam‑powered music boxes

  • Storytellers recounting heroic or hilarious tales

  • Scholarly debates that inevitably draw a crowd


The atmosphere is always lively, but never overwhelming. Even the rowdiest nights carry an undercurrent of warmth and belonging.


Candles, Fire, and the Glow of Fellowship

Perhaps the most iconic feature of Club Obi Wan is its lighting. The tavern is illuminated almost entirely by:


  • Candlelight

  • Lanterns

  • Open fireplaces

  • Steampunk glow-globes powered by gentle clockwork mechanisms


This creates a golden haze that softens every edge, warms every face, and makes even the coldest Stronghaven night feel like a distant memory.


Why Club Obi Wan Matters to Unixploria

In a kingdom that values curiosity, craftsmanship, and community, Club Obi Wan is more than a tavern. It is a symbol:


  • A symbol of fellowship among all walks of life

  • A symbol of comfort in a world full of quests and challenges

  • A symbol of Unixplorian eclecticism, where eras and aesthetics blend freely

  • A symbol of homecoming, no matter how far one has traveled


It is the place where stories begin, where journeys end, and where the heart of Stronghaven beats loudest.

Patrons of Club Obi Wan

A Character Compendium of Stronghaven’s Most Beloved Regulars


1. Marla “Iron‑Teapot” Venssen— Innkeeper & Unofficial Mayor of Lantern‑Row

Age: 54.

Role: Proprietor of Club Obi Wan.

Traits: Warm, sharp‑tongued, fiercely protective.


Marla earned her nickname after breaking a brigand’s nose with a cast‑iron teapot during a tavern brawl twenty years ago. She runs the club with a mix of motherly affection and military precision. Everyone respects her; many fear her; all adore her cooking.


2. Professor Aldus Bramblethorn— Scholar of Ancient Runes

Age: 67.

Role: Cathedral Archive researcher.

Traits: Absent‑minded, brilliant, easily distracted by pastries.


Aldus is known for lecturing adventurers mid‑meal about obscure Eldarûn inscriptions. He carries a satchel overflowing with scrolls, crumbs, and half‑finished translations. When he drinks wine, he becomes surprisingly rowdy.


3. Captain Rhea Stormwalker— Skyship Explorer

Age: 34.

Role: Captain of the steampunk airship The Brass Finch.

Traits: Adventurous, charismatic, always recruiting.


Rhea bursts into the tavern with wind‑tangled hair and stories of cloud‑serpents, floating ruins, and sky‑pirates. She often buys a round for the whole room after a successful expedition.


4. Garrik “Stonejaw” Helmar— Adventurer of the Northern Wilds

Age: 41.

Role: Monster‑hunter and guide.

Traits: Stoic, loyal, surprisingly gentle with animals.


Garrik’s jaw was set with a metal brace after a troll encounter, giving him his nickname. He speaks little, but when he does, the room listens. He prefers strong ale and quiet corners.


5. Lysa Copperwhistle— Steampunk Tinkerer

Age: 29.

Role: Inventor of impractical but delightful gadgets.

Traits: Energetic, eccentric, covered in soot.


Lysa’s table is always cluttered with gears, springs, and half‑assembled contraptions. She often tests new inventions in the tavern—sometimes with explosive results. Marla pretends to disapprove but secretly enjoys the chaos.


6. Brother Elion of St. Eustace— Monastic Chronicler

Age: 45.

Role: Scribe and historian.

Traits: Calm, observant, fond of pipe smoke.


Elion visits to record oral histories from adventurers. He claims it is “for the archives,” but everyone knows he simply enjoys the warmth, the ale, and the company.


7. Tamsin “Red Dice” Vellor— Professional Gambler

Age: 32.

Role: Game‑table legend.

Traits: Charming, cunning, impossible to read.


Tamsin’s red dice are famous—some say enchanted, others say cursed. She wins often, loses rarely, and never cheats. At least, no one has ever proven otherwise.


8. Jonas Hearthwell— Local Woodsman

Age: 38.

Role: Supplier of firewood and wild herbs.

Traits: Quiet, thoughtful, smells faintly of pine.


Jonas brings bundles of herbs that Marla uses in her stews. He rarely speaks unless spoken to, but when he laughs, it’s loud enough to shake the rafters.


9. Seraphine Vale— Traveling Bard

Age: 26.

Role: Singer, storyteller, occasional troublemaker.

Traits: Dramatic, poetic, adored by the crowd.


Seraphine’s voice can silence the room or ignite it into revelry. She collects stories like others collect coins and often trades songs for meals.


10. Old Man Wick— Keeper of the Candles

Age: Unknown.

Role: Wandering lamplighter.

Traits: Mysterious, gentle, always humming.


Wick tends the candles and lanterns of Club Obi Wan without ever being asked. No one knows where he lives. Some say he’s older than Stronghaven itself.

Staff of Club Obi Wan

The Hearthkeepers of Stronghaven’s Most Storied Tavern


1. Marla “Iron‑Teapot” Venssen— Proprietor & Matron of Lantern‑Row

Age: 54.

Role: Owner and head cook.

Traits: Fierce, motherly, commanding warmth.


Marla runs the tavern like a ship at sea—steady, loud, and full of life. Her iron teapot, once a weapon in a brawl, now symbolizes her authority. She knows every patron by name and every recipe by heart.


2. Tobias “Quick‑Pour” Hennick— Master Bartender

Age: 43.

Role: Keeper of the taps and spirits.

Traits: Jovial, efficient, encyclopedic memory for drinks.


Tobias can pour three ales, mix two cocktails, and settle a dice dispute—all before the next song begins. His bar is a stage, his bottles instruments, and his laughter the rhythm of the room.


3. Lira Candlewick— Head Server & Keeper of the Lantern Walk

Age: 31.

Role: Oversees service and ambiance.

Traits: Graceful, witty, meticulous.


Lira ensures every candle burns evenly and every guest feels seen. She leads the nightly Lantern Walk, lighting the tavern’s lamps while humming old Unixplorian hymns.


4. Finnor “Steam‑Hand” Drax— Steampunk Mechanic & Brewmaster

Age: 38.

Role: Maintains the tavern’s machinery and brewing systems.

Traits: Inventive, gruff, loyal.


Finnor’s mechanical arm—crafted from brass and oak—stirs the kettles and repairs the ale pumps. He’s responsible for the tavern’s signature Iron‑Teapot Ale, brewed with precision and pride.


5. Edda Thornvale— Chef of Hearth & Flame

Age: 47.

Role: Kitchen master and culinary artist.

Traits: Passionate, disciplined, poetic about food.


Edda treats cooking as a ritual. Her stews are seasoned with philosophy, her bread kneaded with prayer. She believes every meal tells a story—and hers tells the story of Unixploria itself.


6. Rook Lanternson— Security & Doorwarden

Age: 42.

Role: Bouncer and peacekeeper.

Traits: Stoic, fair, protective.


Rook stands at the entrance like a statue carved from oak. He’s polite but firm, ensuring that rowdiness never turns to chaos. His lantern badge glows faintly—a gift from Old Man Wick.


7. Mira Venssen— Apprentice Cook & Marla’s Daughter

Age: 19.

Role: Kitchen assistant and pastry maker.

Traits: Cheerful, curious, ambitious..


Mira dreams of opening her own café someday. For now, she experiments with Multiversal ingredients brought through the Roman Ring—her “star‑fruit pies” are a local sensation.


8. Old Man Wick— Lamplighter & Night Custodian

Age: Unknown.

Role: Maintains candles and lanterns.

Traits: Mysterious, gentle, timeless.


Wick appears at dusk, tending flames and whispering blessings. No one knows where he goes after closing time. Some say he’s a spirit bound to the tavern’s light.


9. Tamsin “Red Dice” Vellor— Game‑Master & Entertainment Host

Age: 32.

Role: Oversees games and contests.

Traits: Charismatic, cunning, theatrical.


Tamsin runs the dice tables and storytelling nights. Her laughter fills the rafters, and her red dice are said to bring luck—or mischief—to anyone brave enough to play.


10. Brother Elion of St. Eustace— Chronicler & Moral Advisor

Age: 45.

Role: Records tavern lore and mediates disputes.

Traits: Calm, wise, fond of pipe smoke.


Elion keeps the tavern’s “Book of Evenings,” a ledger of memorable nights, songs, and quarrels resolved. He claims it’s for the archives, but everyone knows he simply loves the company.